OpenCode on Ubuntu: A Self-Hosted Coding Agent

dean
OpenCode (formerly sst/opencode, now anomalyco/opencode) is a provider-agnostic, open-source terminal coding agent. It’s MIT-licensed, has provider adapters for Anthropic, OpenAI, Google, Bedrock, Vertex, Groq, and any OpenAI-compatible API (Ollama, LM Studio, OpenRouter), and at v1.17.20 it ships with a polished TUI, multi-session support, and an LSP-aware edit pipeline. This article shows the install, the minimum... » read more

Claude Code on Linux: A Practical Setup Guide

dean
Claude Code is Anthropic’s terminal-native coding agent. It reads your project, edits files, runs commands, and handles git — all via natural language. The latest stable release as of writing is v2.1.209 (2026-07-14). This article walks through installation on Ubuntu 22.04/24.04, the recommended daily-driver workflow, and the configuration patterns that show up most often in... » read more

Hermes Desktop on Linux: The GUI for Hermes Agent

dean
Hermes Desktop is the Electron GUI companion to the Hermes Agent CLI. It launches the same agent/ core that runs in your terminal, just wrapped in a chat window with a sidebar, file previews, and provider settings. If you’ve already installed Hermes CLI (see the companion article), the desktop is one command. This piece covers... » read more

Hermes Agent on Linux: Install + First-Run Setup

dean
Hermes Agent is Nous Research’s open-source assistant that runs the same agent core across a CLI, a TUI, an Electron desktop, and ~20 messaging platforms (Telegram, Discord, Slack, Feishu, and others). It learns across sessions via memory and skills, runs scheduled jobs, delegates to subagents, and drives a real terminal and browser. This article walks... » read more

Chaos Reborn on Linux in 2026: Julian Gollop’s Wizard Duel Game Is Still Worth Playing

dean
title: “Chaos Reborn on Linux in 2026: Julian Gollop’s Wizard Duel Game Is Still Worth Playing” date: 2026-07-14 categories: [“linux-gaming”] tags: [“chaos-reborn”, “snapshot-games”, “linux-gaming”, “turn-based-strategy”, “indie-rpg”, “julian-gollop”, “xcom-creator”, “steam”, “native-linux”] Chaos Reborn on Linux in 2026: Julian Gollop’s Wizard Duel Game Is Still Worth Playing In 2015, Julian Gollop — the designer of the original... » read more

Run Qwen3 and MiniCPM5-1B Locally on Linux with llama.cpp (2026 Guide)

dean
title: “Run Qwen3 and MiniCPM5-1B Locally on Linux with llama.cpp (2026 Guide)” date: 2026-07-14 categories: [“linux-software”] tags: [“llama.cpp”, “qwen3”, “minicpm5”, “local-llm”, “ai”, “ollama”, “ubuntu”, “fedora”, “arch”, “gpu-inference”] Run Qwen3 and MiniCPM5-1B Locally on Linux with llama.cpp (2026 Guide) In 2026, running a real large language model on your own Linux machine is no longer exotic.... » read more

Megamagic: Wizards of the Neon Age on Linux — Still Worth Playing in 2026?

dean
title: “Megamagic: Wizards of the Neon Age on Linux — Still Worth Playing in 2026?” date: 2026-07-14 categories: [“linux-gaming”] tags: [“megamagic”, “beautifun-games”, “linux-gaming”, “indie-rpg”, “synthwave”, “steam”, “native-linux”, “unity”, “80s-aesthetic”] Megamagic: Wizards of the Neon Age on Linux — A Synthwave RPG That’s Still Worth a Look in 2026 Megamagic: Wizards of the Neon Age is... » read more

How to Install PeaZip on Linux: DEB, RPM, AppImage, and Flatpak (2026 Guide)

dean
title: “How to Install PeaZip on Linux (DEB / RPM / AppImage in 2026)” date: 2026-07-14 categories: [“linux-software”] tags: [“peazip”, “archive-manager”, “linux”, “appimage”, “7zip”, “ubuntu”, “fedora”, “arch”] How to Install PeaZip on Linux: DEB, RPM, AppImage, and Flatpak (2026 Guide) If you’ve ever missed 7-Zip or WinRAR on Linux, PeaZip is the closest thing to... » read more

Scaling Qdrant Past One Machine: A Cluster Walkthrough on Hetzner + Docker

dean
title: “Scaling Qdrant Past One Machine: A Cluster Walkthrough on Hetzner + Docker” tags: Qdrant Vector Database Docker Docker Compose Hetzner Distributed Systems RAG Cluster If you’ve been running Qdrant as a single Docker container, the day your vector count crosses a few million and your embedding dimension is anything reasonable, you’ll see two things... » read more

Otty: A Mac-Native, GPU-Accelerated Terminal Tuned for Code Agents

dean
title: “Otty: A Mac-Native, GPU-Accelerated Terminal Tuned for Code Agents” tags: Otty terminal emulator macOS GPU rendering Claude Code Codex OpenCode The terminal-app market in 2026 is crowded enough that launching a new one takes either a strong technical hook or a strong community. Otty, which hit Product Hunt this summer, is going for both:... » read more

OTTY: A Terminal-Centric Workspace for Developers Who Live in the Shell

dean
title: “OTTY: A Terminal-Centric Workspace for Developers Who Live in the Shell” tags: OTTY terminal emulator Rust developer tools Linux Most terminal emulators are still doing one job: render a shell. OTTY, an open-source project on GitHub, takes a different stance — the terminal should be the primary surface for development and operations, not just... » read more

memory

dean
memory DDR Memory Bandwidth DDR “DDR 266 2.1 GB/s DDR 333 2.6 GB/s DDR 400 3.2 GB/s” DDR2 533 4.2 GB/s DDR2 667 5.3 GB/s DDR2 800 6.4 GB/s” DDR3 1066 8.5 GB/s DDR3 1333 10.6 GB/s DDR3 1600 12.8 GB/s DDR3 1866 14.9 GB/s” DDR4 2133 17 GB/s DDR4 2400 19.2 GB/s DDR4 2666... » read more

022. The Modern GPU Pipeline: From Fixed-Function to Fully Programmable tags: – GPU – rendering pipeline – vertex shader – fragment shader – computer graphics

dean
022. Modern Graphics Cards, Part III I originally intended this section mainly to explain the difference between a fixed-function pipeline and a programmable pipeline. There are many experts on Zhihu, so I will borrow the diagrams from this answer: What advantages does a programmable rendering pipeline have over a fixed-function pipeline? What are its applications?... » read more